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So if there be anyone still lurking around I have a proposition to revive this group...dragons

yea Dragons, well actually Dungeons and Dragons, that is if anyone is interested in me running a game off this group, though there is a catch some form of art will be required, they don't have to be ultra fancy but drawings and writings are welcomed, I am sure writing will flow out from characters so for those who wish to play I give you a [link]

this is the Dungeons and Dragons version I like most, and if there are any fans of the older versions I will be keen on conversions, anyways I need at least 4 people not including my self to have a decent game, the levels will start at 3, so anyone lurking go on and make your characters.

anyways Im out will check on this tomorrow hopefully there are still those here,

also go on and *****ask anyone from the AG forums if they wish to join***** anywhere from 4-6 people would be nice.
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Group Info

A group of artists that can be found within the Armor Games Community
Group
Founded 3 Years ago
Jan 15, 2010

Location
Global

Group Focus
Social

19 Members
17 Watchers
2,793 Pageviews
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:iconhectichermit:
~Hectichermit May 18, 2012  Hobbyist Digital Artist
wake up! anyone still here? Just wondering if you guys would like to recreate the ASC, we can discuss and maybe research a little on the best way to run it. I know one reason it sorta died is the lack of judging and another might be some sort o reward system. I was thinking we could sorta make it like a tournament. we get several exhibition rounds and after the artist have done 2-3 exhibition, lets say the exhibition is a week long drawing so after we get like 8-12 people we can make tournament rounds pairing off everyone into challenges the judge decided between the two. the challenges last 2 weeks and we will have a higher criteria then exhibitions.
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:iconrcdezine:
~RCDezine Jun 13, 2011  Hobbyist Interface Designer
Not been designing for a very long time.

Just made a small Space Tag and decided to feature it here <3
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:iconmanny6574:
~manny6574 Feb 1, 2011  Hobbyist Digital Artist
well, to get this going you have to 'advertise' it..

like I advertise myself. provide a link ain your signature, comment(not spam) on others art, make a contest in the group, advertise the contest.

Example = me

usually/when not very active I had 0-3 page views. This morning I commented 10 times on some un-popular people's work(more chance of them replying) and.. I have now 16 pageviews for today! I plan on getting more watches this way, but I need better art for that.
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:iconhectichermit:
~Hectichermit Feb 15, 2011  Hobbyist Digital Artist
Did that several times on the forums on Armor Games but it seems noone wants to
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:iconmanny6574:
~manny6574 Feb 15, 2011  Hobbyist Digital Artist
on ag, you have no signatures... here you do! use them to your advantage.. and I also say after they thank me:

you're welcome.. have you seen my robot painting? it's oon my page.. it's my firdt time painting!

and I get pageviews!
Reply
:iconhectichermit:
~Hectichermit Feb 16, 2011  Hobbyist Digital Artist
well its kinda pointless to link yourself in a sig because your name automatically is a link everywhere. BTW my sig says CRAZED4MORE(my motto), I don't try to advertise the group here because the purpose is to find armor games users. Yea I have seen your robot btw a btw you should see if the icons work in sigs...i am :)
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(1 Reply)
:iconhectichermit:
~Hectichermit Aug 30, 2010  Hobbyist Digital Artist
working on a dragon....thats all I know but anyone want to make a contest out of it the goal is to some how get stuff going here...and I hate being in third place RAAAAWR!! IM comin for ya Bronze i just need 2 more featured deviations :fork: im gonna try to make them good
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:iconmanny6574:
~manny6574 Feb 1, 2011  Hobbyist Digital Artist
isn't it about quality not quanitity though...
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:iconhectichermit:
~Hectichermit Feb 1, 2011  Hobbyist Digital Artist
Practice is pretty much the reason fore quantity. As for quality if all my stuff is close to the same quality and I draw more in a shorter time I achieve more through quantity. I just want to figure out my process, I want to do more smaller pieces to build up my skills. Like sketching out something to practice how I would draw something, then later on I might figure out how to do the details on it, like if I were to do a human character I would practice drawing the entire thing, like poses and proportions, then I will divided the characters details into face, arms, legs, torso. further division to a nose, eyes, brow, ears, mouth, hair, hands fingers, muscles(bicepts tricepts etc), clothing, jewelery, weapons, armor. Every one of these things requires a process of sketching, colors, shading. even the textures can be divided into those processes sometimes. then you also have things like lighting and the environment. If I were to concentrate solely on making one giant super quality piece it would take forever because I haven't practiced all the pieces. It like if you were to build a car from dirt you would need to know how to get metals out of the dirt then how to shape those metals but you would also need to know how to make a furnace and molds which requires masonry/pottery skills...btw think about this everything in the world comes out of dirt :)
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:iconmanny6574:
~manny6574 Feb 1, 2011  Hobbyist Digital Artist
I guess. But I practice by making big pieces which include the small ones. Like my robot soldier thing now. I am a beginner and that piece is meant to include: lighting, textures, blending, details and plain-ish background. My next piece will concentrate on: complex background(scene), perspective, shadows, less detail(or not), angle of view.

As for the dirt, well no.. wooden stuff.. a seed is not dirt even though it is planted in it. :meditate:
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